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Building, Seeing, Thinking: The Use Of The Computer In The Investigation Of Visual Logic (1991)

article⁄Building, Seeing, Thinking: The Use Of The Computer In The Investigation Of Visual Logic (1991)
contributor⁄
abstract⁄A body of speculative work, produced with a solid modeling program, demonstrates how the use of the computer can radically transform the range of questions asked by the designer, affects the type of work produced, and questions the foundations of design logic and visual perception. Reality is a function of the tools and conventions used to describe it.
keywords⁄1991archive-note-no-tags
Year 1991
Authors Gianni, Benjamin.
Issue Reality and Virtual Reality
Pages 87-112
Library link Glenn Goldman & Michael Stephen Zdepski, 1991. bib⁄Reality and Virtual Reality. ACADIA.
Entry filename building-seeing-thinking