keywords⁄2000
WebOutliner: A Web-Based Tool for Collaborative Space Programming and Design (2000)
Vision on ICT Developments for the Building Sector (2000)
Use of Computers in Reconstruction of Ancient Buildings (2000)
Towards Real Time Interaction Visualization in NED (2000)
The Intelligent Sketch: Developing a Conceptual Model for a Digital Design Assistant (2000)
The Impact of E-Commerce on the Design and Construction Industry (2000)
The Composite Building Sketch (2000)
The Anthropometric Measurement and Modeling Project (2000)
Testing the Space of the Virtual (2000)
Synagogue Neudeggergasse: A Virtual Reconstruction in Vienna (2000)
Structural Gizmos (2000)
Some Experimental Results in the Assessment of Architectural Media (2000)
Responsive Architecture: An Integrated Approach for the Future (2000)
Representing Virtual Places - A Design Model for Metaphorical Design (2000)
Plank Lines of Ribbed Timber Shell Structures (2000)
Places of Mind: Implications of Narrative Space for the Architecture of Information Environments (2000)
Off The Page: Object-Oriented Construction Drawings (2000)
Mass-Customization in Design Using Evolutionary and Parametric Methods (2000)
Intuitive and Effective Design of Periodic Symmetric Tiles (2000)
Introductory Computer Programming as a Means for Extending Spatial and Temporal Understanding (2000)
Immersive Redliner: Collaborative Design in Cyberspace (2000)
Illusion, Frustration and Vision in Computer-Aided Project Planning: A Reflection and Outlook on the Use of Computing in Architecture (2000)
From Dreamtime to QuickTime: The Resurgence of the 360-Degree Panoramic View as a Form of Computer-Synthesised Architectural Representation (2000)
Exercising Collaborative Design in a Virtual Environment (2000)
Evaluating the Complexity of CAD Models as a Measure for Student Assessment (2000)
Digital Architectures (2000)
Data Representation Architecture: Visualization Design Methods, Theory and Technology Applied to Anesthesiology (2000)
Computer-Simulated Growth Processes in Urban Planning and Architecture (2000)
Computer Simulation and Visualization of Geometrically Changing Structures (2000)
Between Friends: Support of Workgroup Communications (2000)
Architecture, Speed, and Relativity: On the Ethics of Eternity, Infinity, and Virtuality (2000)
Architectural Education: Students Creating a City Model (2000)
An Expandable Software Model for Collaborative Decision-Making During the Whole Building Life Cycle (2000)
AGENCY GP: Genetic Programming for Architectural Design (2000)
A Virtual Reality Tool to Implement City Building Codes on Capitol View Preservation (2000)
Eternity, Infinity and Virtuality in Architecture (2000)