keywords⁄1997
What's in a Representation, Why Do We Care, and What Does It Mean? Examining Evidence from Psychology (1997)
The Mind's Eye: Movement and Time in Architecture (1997)
The Impact of Information Technology in Design and Construction: The Owner's Perspective (1997)
The Elements Of Design Information For Participation In Neighborhood-Scale Planning (1997)
Teaching CAD with Language Learning Methods (1997)
Taking Turns: Strained Metaphors as Generators of Form in Computer Aided Design (1997)
Semantically Rich Building Representation (1997)
Rule - Based Representation Of Design In Architectural Practice (1997)
Representing Design Decisions: An Object Oriented Approach (1997)
Representing Architectural Design Using Virtual Computers (1997)
Representation of Architectural Concepts in the Study of Precedents: A Concept-Learning System (1997)
Programs as Pencils: Investigating Form Generation (1997)
P3: An Integrated Environment to Support Design Collaboration (1997)
Old Wine in New Wine Skins: Architecture, Representation and Electronic Media (1997)
Making of OBELISK: Multimedia Archiving System (1997)
Design Evaluation Based on Virtual Representation of Spaces (1997)
Cybrids: Integrating Cognitive and Physical Space in Architecture (1997)
Computer Visualization as a Tool for the Conceptual Understanding of Architecture (1997)
Between Digital & Analog Civilizations: The Spatial Manipulation Media Workshop (1997)
Berlin-Crane City: Cardboard, Bits, and the Post-industrial Design Process (1997)
Aspects of Tenochtitlan: Nature of CD-ROM Production in the Construction of Content (1997)
Architectural Acoustic Teaching Software (1997)
Ancient Structures and Modern Analysis: Investigating Damage and Reconstruction at Pompeii (1997)
Agent Generated Architecture (1997)
Design and Representation (1997)