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Use of Computers in Reconstruction of Ancient Buildings (2000)

article⁄Use of Computers in Reconstruction of Ancient Buildings (2000)
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abstract⁄Many cities in China today are in the midst of a profound architectural transformation. Among these rapidly developing cities, most of them are many centuries old, possessing rich historical architecture of distinct local traditions. However, the ancient buildings and the neighborhood are disappearing quickly, because of the wholesale demolition for urban development or many years of neglect. In this paper, the use of computers in reconstruction of ancient buildings is briefly discussed with some case studies. The advanced computer technology provides a powerful tool for the ancient architecture preservation and reproduction. It makes the reconstruction engineering more efficient, true to the original, and low cost.
keywords⁄2000archive-note-no-tags
Year 2000
Authors Zhou, Ming.
Issue Eternity, Infinity and Virtuality in Architecture
Pages 223-225
Library link Mark John Clayton, 2000. bib⁄Eternity, Infinity and Virtuality in Architecture. ACADIA.
Entry filename use-computers-reconstruction-ancient-buildings