To Proceed Analysis of Dynamic Virtual Environment by Using Physical Model as a Protagonist (2003)
article⁄To Proceed Analysis of Dynamic Virtual Environment by Using Physical Model as a Protagonist (2003)
abstract⁄This paper intends to combine architecture with stateoftheart software technologies and operational methods of other domains to free architectural rendering from the restrictions of cold, still graphics or unrealistic computer pictures. The author transforms physical models into digital models through industrial design software, and synthesizes these digital models into motion pictures of the environment via film production software. This way, a designer can effectively turn the ideas of his mind into rough handmade models, instead of spending enormous amounts of time building computer models, and viewers will be able to quickly grasp the conditions of the site through the motion pictures.
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Year |
2003 |
Authors |
Shih, Chien-Hung. |
Issue |
Connecting » Crossroads of Digital Discourse |
Pages |
219-225 |
Library link |
Kevin R. Klinger, 2003. bib⁄Connecting >> Crossroads of Digital Discourse. ACADIA. |
Entry filename |
to-proceed-analysis-dynamic-virtual-environment |