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Stereopsis in the Design and Presentation of Architectural Works (1995)

article⁄Stereopsis in the Design and Presentation of Architectural Works (1995)
contributor⁄
abstract⁄This article presumes the primacy of spatial cognition in evaluating architectural designs and begins by describing key concepts involved in the perception of spatial form, focussing on parallax and stereoscopy. The ultimate emphasis is directed at presenting techniques which employ computers with modest hardware specifications and a basic threedimensional modeling software application to produce sophisticated imaging tools. It is argued that these techniques are comparable to high end computer graphic products in their potentials for carrying information and in some ways are superior in their speed of generation and economies of dissemination.A camera analogy is considered in relation to controlling image variables. The ability to imply a temporal dimension is explored. An abbreviated summary of pertinent binocular techniques for viewing stereograms precedes a rationalization and initiation for using the crossconvergence technique. Ways to generate and view stereograms and other multiscopic views using 3D computer models are described. Illustrations from sample projects show various levels of stereogram rendering including the theoretically 4D wireframe stereogram. The translated perspective array autostereogram is presented as an economical and easily reproducible alternative to holography as well as being a substitute for stop action animation.
keywords⁄1995archive-note-no-tags
Year 1995
Authors Cook, Alan R.
Issue Computing in Design - Enabling, Capturing and Sharing Ideas
Pages 113-137
Library link ACADIA, 1995. bib⁄Computing in Design: Enabling, Capturing and Sharing Ideas. ACADIA.
Entry filename stereopsis-design-presentation-architectural-works