Optically Illusive Architecture: Producing Depthless Objects Using Principles of Linear Perspective (2017)
article⁄Optically Illusive Architecture: Producing Depthless Objects Using Principles of Linear Perspective (2017)
abstract⁄Architecture is a discipline with a long history of engagement with representational techniques borrowed from artforms such as painting and drawing. Historically, these techniques enable artiststo translate threedimensional space into a twodimensional medium, while architecture tends to work in reverse, using the latter to express yettoberealized projects in the former. This investigation leads to specific methods of linear perspectival representation that manipulate our perception of spatial depth, such as trompe l’oeil and anamorphic projection. Referencing these methods, we introduce the concept of an optically illusive architecture. While referencing a wide range of visually deceptive effects, we focus on synthesizing twodimensional patterns into threedimensional objects for the purpose of producing a depthless reading of threedimensional space.In this paper, we outline optically illusive architecture and look at the initial stages of a design experiment that attempts to bring the perception of flatness into a threedimensional object. This is achieved by building a simple algorithm that reverses linear perspectival projection to produce twodimensional effects through a threedimensional physical object. We analyze the results by comparing the two and threedimensional projections against one another from varying points of view in space, and speculate on the possible applications for such a design.
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Year |
2017 |
Authors |
Hosseini, S. Vahab; Taron, Joshua; Alim, Usman R. |
Issue |
ACADIA 2017: DISCIPLINES & DISRUPTION |
Pages |
274-283 |
Library link |
N/A |
Entry filename |
optically-illusive-architecture |