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Media Interaction & Design Process: Establishing a Knowledge Base (1998)

article⁄Media Interaction & Design Process: Establishing a Knowledge Base (1998)
contributors⁄
abstract⁄Integrating computers in architectural design means to negotiate between centuriesold analog design methods and thenew digital systems of production. Analog systems of architecturalproduction use tracing paper, vellum, graphite and ink, clipboard,clay, balsa wood, plastic, metal, etc. Analog systems have alsobeen termed ‘handmade’, ‘manual’, ‘material’ or ‘physical’. Digital systems of architectural production use scanning, image manipulation, visualization, solid modeling, computer aided drafting, animation, rendering, etc. Digital systems have also beencalled ’electronic’, ‘computeraided’, ‘virtual’, etc.The difficulty lies in the underdeveloped state of the necessary methods, techniques, and theories to relate traditional andnew media. Recent investigations on the use of multiple iterationsbetween manual and electronic systems to advance architecturalwork show promising results. However, these experiments havenot been sufficiently codified, crossreferenced and third partytested to conform a reliable knowledge base. This paper addresses this shortcoming by bringing together reported experiences from diverse researchers over the past decade. This summary is informed by more than three years of continuous investigation in the impacts of analogdigital conversations in the designprocess. The goal is to establish a stateoftheart common foundation that permits instructors, researchers and practitioners to referto, utilize, test, criticize and develop. An appendix is includedproviding support for the paper’s arguments.
keywords⁄1998archive-note-no-tags
Year 1998
Authors Bermudez, Julio; King, Kevin.
Issue Digital Design Studios: Do Computers Make a Difference?
Pages 6-25
Library link N/A
Entry filename media-interaction-design-process