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Linked QTVR System for SimulatingCitizens' Strolling Around Activities (2002)

article⁄Linked QTVR System for SimulatingCitizens' Strolling Around Activities (2002)
abstract⁄This paper discusses a city model using the linked QTVR cylinderVR technique to study relationshipsbetween people’s behavior while strolling around downtown shopping districts, and visual stimuli in eachpart of the district. At the beginning of the study, because a large city model was required, a majorobstacle was the necessity of taking a large number of photographic images of the area, especiallyimages with wide vertical view angles. The objectives of this paper are to a discuss the major featuresof the simulation system and its uses for the study, b discuss a refined method of producing acylindrical image of QTVR allowing the operator to look up almost 56 degrees, and c evaluate theperformance of the developed system through experiment by 30 university students who know thedistrict well.
keywords⁄2002archive-note-no-tags
Year 2002
Authors Morozumi, M.; Sueshige, Y.; Uchiyama, T.; Inoue, S.
Issue Thresholds - Design, Research, Education and Practice, in the Space Between the Physical and the Virtual
Pages 217-227
Library link George Proctor, 2002. bib⁄Thresholds - Design, Research, Education and Practice, in the Space Between the Physical and the Virtual. ACADIA.
Entry filename linked-qtvr-system-simulatingcitizens-strolling-around