Landscapes After The Bifurcation of Nature: Models for Speculative Landformations (2016)
article⁄Landscapes After The Bifurcation of Nature: Models for Speculative Landformations (2016)
abstract⁄Landformations have not historically been the purview of design production or intervention. Whether it is the spatial extensions in which they emerge, the temporal extensions in which they operate, the complexities of their generative and sustaining processes, or a cultural and institutional deference to a notion of natural processes, designers as individuals or design as a discipline has not treated landformation as an area of design inquiry. But the inability to grasp nature fully has not stopped geologicalscale manipulation by humans. In fact, anthropogenic activity is responsible for the reformation of more of the Earth’s surface than all other agents combined. And yet as designers we often disregard this transformation as a design problem, precisely because it eludes the artifices of information visualization employed by designers. This paper examines ongoing research into the generation of speculative landformations through an analysis of underlying geological and anthropogenic processes as the quantitative basis for creating generative computational models figure 1. The Speculative Landformations Project posits human geologicalscale activity as a design problem by expanding the operability and agency of environmental design practice through hybrid humandigital computations.
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Year |
2016 |
Authors |
Beaman, Michael. |
Issue |
ACADIA 2016: POSTHUMAN FRONTIERS: Data, Designers, and Cognitive Machines |
Pages |
432-439 |
Library link |
N/A |
Entry filename |
landscapes-after-bifurcation-nature |