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Irregular Vertex Editing and Pattern Design on Mesh (2011)

article⁄Irregular Vertex Editing and Pattern Design on Mesh (2011)
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abstract⁄This paper introduces an innovative computational design tool used to edit architectural geometry by addressing the problem of irregular vertices. An irregular vertex is a special kind of vertex which is connected with fewer or greater less or more edges than regular vertices on a mesh object. Irregular vertices create problems with further surface rationalization, as well as structural analysis and constructability of the surface. Geometry created using other tools can also be remeshed upon import. Using the developed tool, the user is able to identify irregular vertices, interactively change the type, and then move or remove these irregular vertices. Additionally, a computational tool to make various design patterns on the mesh after the topology has been edited is also developed. The workflow is illustrated step by step in the pipeline. The advantages and disadvantages of editing mesh topology on architectural geometry design including the limitations are discussed at the end.
keywords⁄2011archive-note-no-tags
Year 2011
Authors Kobayashi, Yoshihiro.
Issue ACADIA 11: Integration through Computation
Pages 278-283
Library link N/A
Entry filename irregular-vertex-editing-pattern-design-on