'Flatness' through Camera The Implications of Camera Movement in the Digital Reconstruction of Diamond Museum (2006)
article⁄'Flatness' through Camera The Implications of Camera Movement in the Digital Reconstruction of Diamond Museum (2006)
abstract⁄In architectural design, explorations using digital modeling and rendering tools do not stop at producing 3D geometries and representations. We need to interrogate the spatial implications of the functions these tools provide. One of the questions we need to ask is, is it possible to foreground architectural concepts ‘within’ the mechanisms of these tools This study focuses on one single function in 3D VIZ camera movement. The objective is to examine the spatial implications of this function in the computerized architectural space of Diamond Museum. Camera movement is studied in six variables distance, point of view, camera angle, framing, duration and travel speed and sequencing. Further, the architectural concept of flatness will be understood through the movies generated within the space of Diamond Museum.
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Year |
2006 |
Authors |
He, Weiling. |
Issue |
Synthetic Landscapes |
Pages |
270-277 |
Library link |
Gregory A. Luhan, Phillip Anzalone, Mark Cabrinha & Cory Clarke, 2006. bib⁄Synthetic Landscapes. ACADIA. |
Entry filename |
flatness-through-camera-implications-camera-movement |