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Exercising Collaborative Design in a Virtual Environment (2000)

article⁄Exercising Collaborative Design in a Virtual Environment (2000)
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abstract⁄In the last few years remote collaborative design has been attracting interest, and with good reason Almost everything we use today, whether it is the structure we inhabit, the vehicle we travel in, or the computer we work on, is the result of a number of participants’ contributions to a single design. At the same time, more and more design teams are working in remote locations from one another. In a distributed design situation with remote players, communication is key for successful and effective collaboration. Archville is a distributed, Webbased VR system that allows multiple users to interact with multiple models at the same time. We use it as a platform to exercise collaborative design by requiring students to build individual buildings as part of a city, or village and must share some common formal convention with their neighbors. The Archville exercise demonstrates to students how we can use computing and the Internet to design collaboratively. It also points out the need to have correct uptodate information when working on collaborative projects because of the dynamic nature of the design process. In addition to architectural design and computer modeling, the exercise immerses students in the political and social aspects of designing within a community, where many of the design constraints must be negotiated, and where group work is often required. The paper describes both the pedagogical and the technical attributes of the Archville project.
keywords⁄collaborationvirtual realitydesign studioreal-timevrml2000
Year 2000
Authors Peri, Christopher.
Issue Eternity, Infinity and Virtuality in Architecture
Pages 63-71
Library link Mark John Clayton, 2000. bib⁄Eternity, Infinity and Virtuality in Architecture. ACADIA.
Entry filename exercising-collaborative-design-virtual-environment